Crit Happens! — Balance Update — 01/06/25
Crit Happens! Demo Version » Devlog
Crit Happens! — Update — 01/06/25
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Crit Happens! has received an update that includes the following changes and fixes...
Improvements/Changes
- Dice randomness has been further improved.
- All dice face prices have been decreased.
- All trinket prices have been decreased.
- All relic prices have been decreaed.
- Enemy damage has generally been increased across the board.
- The activation chance of paralsysis and confusion has been decreased from 50% to 25%
Bug Fixes
- Fixed bug where relic effects from treasure chests were not being applied.
If you would like to keep more up to date on Crit Happens! feel free to join the game's Discord server, where I will be active every day to answer questions and update everyone on the game's development.
Files
Crit Happens Web Build.zip Play in browser
54 days ago
Crit Happens Desktop Build.zip 71 MB
54 days ago
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Crit Happens! Demo Version
Take a chance and roll the dice in Crit Happens!
Status | In development |
Author | Studio Alone |
Genre | Role Playing |
Tags | browser, Deck Building, Dice, No AI, Roguelike, Roguelite, Singleplayer, Turn-Based Combat, web |
More posts
- Crit Happens! — New Enemy + More — 13/06/2542 days ago
- Crit Happens! — Update — 31/05/2555 days ago
- Crit Happens! Minor Update — 30/05/2557 days ago
- Crit Happens! Major Update — 29/05/25 — Contents57 days ago
- Crit Happens! Minor Update — 28/05/25 — Contents58 days ago
- Crit Happens! First Demo Version Launch!58 days ago
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