Crit Happens! Major Update — 29/05/25 — Contents
Crit Happens! Demo Version » Devlog
Crit Happens! Minor Update — 29/05/25 — Contents
Crit Happens! has received a major update that includes the following changes and fixes...
New Content
- Shops no longer spawn on the map, and instead are accessible at any time from the map screen.
- The shop's stock will reset each time you return to the map screen from a battle, event, treasure, or campfire.
- Internal code for dice rolls has been updated - improving dice roll efficiency.
Bug Fixes
- The left most dice no longer counts as 6 when 1 is the visible face, and vice versa.
If you would like to keep more up to date on Crit Happens! feel free to join the game's Discord server, where I will be active every day to answer questions and update everyone on the game's development.
Files
Crit Happens Web Build.zip Play in browser
6 days ago
Crit Happens Desktop Build.zip 71 MB
6 days ago
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Crit Happens! Demo Version
Take a chance and roll the dice in Crit Happens!
Status | In development |
Author | Studio Alone |
Genre | Role Playing |
Tags | browser, Deck Building, Dice, No AI, Roguelike, Roguelite, Singleplayer, Turn-Based Combat, web |
More posts
- Crit Happens! — Balance Update — 01/06/253 days ago
- Crit Happens! — Update — 31/05/254 days ago
- Crit Happens! Minor Update — 30/05/255 days ago
- Crit Happens! Minor Update — 28/05/25 — Contents7 days ago
- Crit Happens! First Demo Version Launch!7 days ago
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