Crit Happens! Major Update — 29/05/25 — Contents
Crit Happens! Demo Version » Devlog
Crit Happens! Minor Update — 29/05/25 — Contents
Crit Happens! has received a major update that includes the following changes and fixes...
New Content
- Shops no longer spawn on the map, and instead are accessible at any time from the map screen.
- The shop's stock will reset each time you return to the map screen from a battle, event, treasure, or campfire.
- Internal code for dice rolls has been updated - improving dice roll efficiency.
Bug Fixes
- The left most dice no longer counts as 6 when 1 is the visible face, and vice versa.
If you would like to keep more up to date on Crit Happens! feel free to join the game's Discord server, where I will be active every day to answer questions and update everyone on the game's development.
Files
Crit Happens Web Build.zip Play in browser
57 days ago
Crit Happens Desktop Build.zip 71 MB
57 days ago
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Crit Happens! Demo Version
Take a chance and roll the dice in Crit Happens!
Status | In development |
Author | Studio Alone |
Genre | Role Playing |
Tags | browser, Deck Building, Dice, No AI, Roguelike, Roguelite, Singleplayer, Turn-Based Combat, web |
More posts
- Crit Happens! — New Enemy + More — 13/06/2542 days ago
- Crit Happens! — Balance Update — 01/06/2554 days ago
- Crit Happens! — Update — 31/05/2555 days ago
- Crit Happens! Minor Update — 30/05/2556 days ago
- Crit Happens! Minor Update — 28/05/25 — Contents58 days ago
- Crit Happens! First Demo Version Launch!58 days ago
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